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[SFC] 龙珠Z : Hyper Dimension出招表

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发表于 2008-11-21 23:50 | 显示全部楼层 |阅读模式
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Dragon Ball Z : Hyper Dimension (SF)出招表=====================================================
说明
JUMP = 动作必须在空中做
CLOSE = 必须靠近对手
T = 向前        TU = 前上
A = 后退        CB = charge back
U = 上            CD = charge down
D = 下            QCB = 后四分之一圈quarter circle back
R = 右            QCT = 前四分之一圈quarter circle towards
L = 左            HCB = 后半圈half circle back
AD = 后下      HCT = 前半圈half circle towards
DT = 下前      DP = T, D, DT
[/td][tr]
通用招数
Y + B ................. 蓄力
HCT + A ............... 斜向火球 (自动瞄准不管对手在地上或空中)
QCB,T + A ............. 超强攻击 (除了Freeza外其他人攻击的威力大小取决于A键按多久)
T,A,T + X ............. 把对手撞向左边或右边
QCT + X ............... 把对手撞向更高的空中
QCB + X ............... 把对手撞向低处
*注意* 3D攻击只有在地面上才发得出来.当对手在右边时按'R',在左边时按'L'
冲撞攻击
地面
当两人的拳或脚冲撞时,两人短时间内会打在一起,这时你无法控制.当打斗结束,两人会跳开歇会儿, 这时如果其中一个人按攻击键就会用火球攻击并超强攻击,谁先按谁就先攻击.这种情况只在拳脚相接触了或两人都被击中时才会发生.攻击键按的越久火球威力越大. 空中
当两人的攻击相冲撞时,两人会飞着分开,开始闪光.背转的人将攻击(The person with is back turned will attack)而另一个人防守.按A键会射出一串三个火球,这只能用X键防御.按B键射出一个大火球,可以用Y键闪避.这实际上是个猜的游戏,如果你用B攻击两回合都没击中对手,那对手就会开始攻击;而用A攻击不会结束这个猜攻击方式的游戏.这样的方式要一直持续到对手被B攻击击中,而不论是被第一次还是第二次B攻击击中.
反击
当一个人的攻击被另一人挡住时,攻击被挡的地方会出现火花,并慢慢消失.在火花消失前可以做空间移动, 如果移动正确,游戏会暂停,屏幕黑一会儿,阻挡者就可以攻击而不会被震昏.反击并不一定能击中对手,因为你可能移动太慢了或者离对手太远,没接触到他.
组合攻击/Juggles
Combos can be done the traditional way of jump-in starter and then a 2-in-1 or you can start a juggle by lunching the opponent with a move that floats. The floating move can be a special (I.E. Goku's double rushing punch) or a Y+B attack during a close range Y(or B) attack which will float. After the oppoent has been floated, he can be juggled for a max of three hits. (*)Desperations: moves that can be done only when your life falls below 80 (the life bar will start to flash when it does) jump first if you have trouble executing the move some moves may be less complicated to do, if you know the right motions please tell me. Most of the ones in here I figured out by hours of random button pressing (crazy? you better believe it).
 楼主| 发表于 2008-11-21 23:51 | 显示全部楼层
各个角色招数
I. Son Goku
T + B ................. 连踢
QCT + Y ............... 双冲拳
DP + B ................ 膝顶
HCT + B ............... 四连踢
QCB + B ............... 风车腿
T,D + B(jump) ......... Slash Kick
A,D,AD + Y(or B) ...... 传送,瞬间移动
T,A,T + A ............. 能量球攻击
R or L + B ............ 3D攻击
*A,AD,D,DT,T,UT,U + Y(unblockable) II. Vegeta
QCT + B(x4) ........... 滑动组合踢
DP + B ................ 膝顶
AD,T(or TU) + Y ....... 闪光攻击(或者跳起闪光攻击)
D,U + Y ............... 地面闪光
QCT + A ............... 三火球攻击
QCB + Y ............... 能量盾(在空中也能发出)
QCB + A(jump) ......... 竖方向火球
R或L + Y ............ 3D攻击
*U,D + Y(close, unblockable) III. Gotenks DT + Y ................ 滑动摔
HCB + Y(when Slide Tackle Hits)
HCB + Y(jump) ......... Diving Headbutt
HCT + Y ............... Winding Uppercut
QCT + Y ............... Leaping Headbutt
T,A,T + A(jump) ....... 能量球攻击
QCT + A ............... 三火球攻击
QCTx2 ................. Fireball Fury
R或L + Y ............ 3D攻击
*F,HFC + Y(fires three rings, can beat a fireball and special fireball) IV. Son Gohan
T + Y ................. Rushing Uppercut
CB,T + B .............. Charging Double Kick
CD,U + B .............. 火焰踢
CB,T + Y .............. 连四拳
T,D + B(jump) ......... Kick Flurry
QCT + A ............... 三火球攻击
R或L + B ............ 3D攻击
*HCB,F + B(blockable series of attacks) V. Vegetto
T + B ................. 重踢(过头顶)
HCB + B(close) ........ Backflip Combo
QCT + Y ............... Charging Elbow
T,D + B(jump) ......... Double Lunge Kick
QCB + A ............... 三火球攻击
AD,UT + B ............. Rising Quadruple Kick
R或L + B ............ 3D攻击
*QCB,HCT + Y(close, blockable, momentary recovery time if miss) VI. Piccolo
DP + Y ................ High Extended Punch
DP + B ................ Low Extended Punch
HCT + Y ............... Counter(physical hits only)
T,D + B(jump) ......... Kick Flurry
A,AD,D + A ............ Mental Shock
DP + A ................ Fireball Seeker
R或L + B ............ 3D攻击
*F,B,D,U + Y(close) VII. Mr. Boo
D + B(jump) ........... Butt Bounce
CB,T + Y .............. Headbutt
CB,UT + Y(or HCT + Y befor或when Headbutt hits)
CD,U + Y .............. Two-Handed Hit
CB,T + B .............. Pirouette
CD,U + B .............. Shock and Munch(cancels all fireballs, ultimates)
QCB + A ............... 三火球攻击
R或L + B ............ 3D攻击
*QCF+Y+B(blockable shock) VIII. Boo
HCB + Y(jump) ......... Boo Glider
T,DT,D + Y(jump) ...... 火球喷发(直向)
T,DT,D + B(jump) ...... 火球喷发(斜向)
QCT + Y ............... Head Whip
HCT + Y ............... Spinning Boo attack
QCB + Y或B或A ..... 贴地腿攻击(近,中,远)
T,A,T + A ............. 能量球攻击
R或L + Y ............ 3D攻击
*B,F,D,U+Y(blockable) IX. Freeza
DP + Y ................ 能量爆破
QCB + B(jump) ......... Electro-Sphere
QCB + Y ............... Claw Swipe
HCB + Y(close) ........ Explosive Grip
T,D + B(jump) ......... Double Lunge Kick
DP + A ................ 能量盘
A,AD,D + A ............ Ground Lazer
R或L + B ............ 3D攻击
*QCB+Y+B(blockable tackle) X. Cell
HCT + Y ............... 斜向火焰
HCB + B ............... Energy Serge
HCB + Y ............... Psy-lift
T,A,T + B ............. Cell Jr. attack
T,D + Y(jump) ......... Energy Dart
T,A,T + A ............. 能量球攻击
QCT + Y ............... 四拳组合攻击
R或L + Y ............ 3D攻击
*HCB,HCT + Y(three shock waves, blockable, but terrible block damage)
*F,B,F,B,F+Y(blockable combo, but terrible block damage)
 楼主| 发表于 2008-11-21 23:51 | 显示全部楼层

游戏信息

0786 Dragon Ball Z - Hyper Dimension (J) 七龙珠-超次元战记-日 2.45M
发表于 2008-11-22 20:54 | 显示全部楼层
是对战的游戏啊.
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