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[业界] 你不能错过的最终幻想系列.....细数那些值得一玩的FF.....

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发表于 2012-1-26 17:58 | 显示全部楼层 |阅读模式
原址:http://games.ign.com/articles/121/1217042p1.html

原文:
With the launch of Final Fantasy XIII-2 a week away, it seems time to look back at the series' highlights over the past 25 years and pick the best games from this incredible franchise.

Final Fantasy fans cherish their own opinions about the greatest installments. But here's our take on the three best entries in the series and the one you should avoid.

For more history and some help for newcomers, read our Beginner's Guide to Final Fantasy.


The Greatest
With an unforgettable cast of heroes collected across a world riddled with war, Final Fantasy VI stands proudly at the pinnacle of the series. What starts with a mission through ice and snow ends with a battle against a god -- a god that ruins the world.


A battle from Final Fantasy VI Advance.

The story of Final Fantasy VI, told elegantly from multiple perspectives, embodies just one of the many elements that make it great. An unparalleled battle system beats at the center of the experience, fueled by character-specific skills and Magicite that empowers each hero with spells of the player's choosing.

Combine this flawless combat with an intricate world to explore and it's clear that Final Fantasy VI has a special energy that endures today.

As video games jumped from 16-bit sprites to 3D models, Final Fantasy VII amazed the world with its ground-breaking visuals. More than that, this journey through a cyber-punk world introduced a new era of heroes brimming with personality; at the center, the now common-place amnesiac wielding the famous Buster Sword.


Vincent Valentine, from spin-off Dirge of Cerberus.

Final Fantasy VII continues the tradition of the Magicite system with Materia, a customizable resource of magic orbs that fill the party with ethereal tricks and grand summons. These battles come punctuated with Limit Breaks that push the spectacle of the action even further, giving players enough power to fight the forces threatening the planet.

Magic, madness, and melancholy. These words define one of the most well-known JRPGs gaming has ever seen.

Few franchise veterans forget the moment Cecil Harvey faces himself at the top of Mount Ordeals on the quest to earn the title "Paladin." In Final Fantasy IV, memorable moments litter its story that takes players from the Dwarven Underworld to an artificial moon in the sky.


Kain Highwind from The Complete Collection for PSP.

Final Fantasy IV embraces its dark tone, stretching the conflict across burned villages and fallen castles. Sacrifice and betrayal pepper Cecil's journey, death haunting a party desperate to change the fate of the world.

This installment also boasts a stellar soundtrack, a staple of the series that breathes life into each character. Although Final Fantasy VI steals the show as the best of Square-Enix's "old-school" efforts, Final Fantasy IV deserves special recognition.

The Weakest
Final Fantasy XIV doesn't win "worst Final Fantasy" because it had a bad launch. Though, for clarity's sake, the launch bombed. It was incomplete when Square-Enix declared it ready for market in September 2010 and that showed in its horrible user interface, performance issues, and the bewildering number of inconveniences associated with travel, questing, and trading items. It has improved greatly since those days and the plan laid out by the development team for version 2.0 shows promise.


A cinematic from Final Fantasy XIV.

Despite how quickly Square-Enix apologized for Final Fantasy XIV, restructured the development team, and maintained the free trial period, XIV still represents the worst Final Fantasy because it betrays how Square-Enix has faltered over the years. Eorzea is a colossal, beautiful world, but all sense of wonder lies crushed under the weight of maddening designs that seem better suited to drive players out than draw them in.

MMOs are long-term investments and perhaps once Square-Enix makes enough changes Final Fantasy XIV may live up to the brand's pedigree. Either way, Final Fantasy XIV remains a powerful lesson of how even the biggest names in gaming can crash and burn without the proper care.
 楼主| 发表于 2012-1-26 17:59 | 显示全部楼层
翻译:
离最终幻想13—2的发售只有一周时间了,看起来现在是时候回顾一下系列的历史并挑出一些最好的作品了。

每一个系列粉丝心中都有一部最好的FF,但现在这里是我们所推荐的三款不可错过的作品和一部你最好不要去尝试的作品。

最佳作,
其之一:最终幻想6
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前天 16:32


最终幻想6带着它那些令人难以忘怀的英雄们在战*纷*中站在了系列的制高点。它由冰雪交加中的一次任务而始,又由与毁灭世界的神明的战斗而终。
本作的剧情以多角度的方式呈现,并逐一深化。非线性的战斗系统非常的激动人心,并且,每一个角色都有体现各自特色的技能和魔法,让玩家们自由选择。
将接近完美的战斗系统和庞杂的富有探索性的世界相结合,最终幻想6至今仍焕发出夺目的光彩也是无可厚非。

其之二:最终幻想7
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前天 16:32


随着TVGAME由16位主机时代向3D发展,最终幻想7用它那突破天际的画面征服了全世界。它更用那幻想世界中的个性十足的英雄们和那挥舞的破坏之剑向人们展示了一个游戏的新纪元。

最终幻想7以魔石—这种能支持上至盛大的召唤下至无形的小把戏的魔法能源将系列的魔法系统发扬光大。limite Break系统更是给了玩家们足够强大的力量来和恶势力抗争,同时也增加了战斗的观赏性。

魔法,疯狂,悲伤,这些词汇构成了日式RPG史上一颗璀璨的明星。

其之三:最终幻想4
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前天 16:32


老玩家们肯定不会忘记塞西尔在奥迪尔山上取得圣骑士的荣耀时的脸庞。在最终幻想4中,玩家们从在地下世界历险到飞往高悬空中的人造月球,那一幕幕经典的场景,令人缅怀。

FF4的主色调是灰暗的,无尽的战争,熊熊燃烧的村庄与倒下的城堡组成了它的写照。在塞西尔一行拯救世界的旅途中,充满了牺牲,背叛,死亡,分离和绝望。

本作也曾发行过一张原声碟,给游戏的每个角色都注入了生命。虽然最终幻想6抢了最佳“老式”FF的头衔,不过最终幻想4仍是一款不能不被记住的作品。

最烂幻想:最终幻想14
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前天 16:32


最烂幻想14并不是因为它的销售失败而获得了这个头衔,虽然说,它确实暴死了。SE在10年9月份宣布FF14已经准备好面世时它根本还是一个半成品。用户界面,画面以及难以计数的移动,交接任务,交易等的问题都足以证明这一点。虽然它在这些日子里的进步和开发团队杜宇2.0版本的承诺还算是让我们看到了一线希望。

抛开SE迅速的致歉,重组团队,开放免费游玩等不谈,14仍然不能脱开历代最差FF的骂名,因为它背弃了SE多年经营的准则。Eorzea是一个美丽多彩的世界,但那些令人发狂的游戏设计与其说是吸引玩家不如说是想把玩家们从这个世界里扔出去。

MMO游戏需要长期的投入,或许FF14能在众多修改之后重新为系列挽回声誉。但14的这次失败告诉我们不论是多么著名的系列,如果你不认真开发的话,始终会走向衰亡。
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