Conceptual Artist
Square USA/Soft
1996 – 1997 (1 year) Marina Del Rey, Ca.
Square Soft USA (currently Square Enix in El Segundo)
Marina Del Rey, CA. 1996 - 1997
Illustrator/Conceptual Artist
-Devised Characters, Weapons/Props, Costume, Environments and Creature Illustrations for the first three phases of the Critically Acclaimed Horror Video Game "Parasite Eve".
-Produced Sketches, to Final Production Paintings in Photoshop.
-Created Storyboards, Scenarios based on preliminary Scripts that became key scenes in the Final Production including original Weapons and Ammunition. http://www.linkedin.com/pub/marco-velasquez/39/a71/6ba