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[PS3] 枪支重力加速度系统完全废除,跟随FPS常用瞄准系统。《杀戮地带3》特色尽失

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发表于 2010-7-13 19:28 | 显示全部楼层 |阅读模式
Pg 91 Issue 046 OPM



""I'm confident that when Killzone 3 comes out we're going to have a set of
controls that will appeal to the vast majority of audiences" The heavy sensation
of Killzone 2 is absoloutely gone; instead this feels much closer to standard
run-and-gun responsiveness."

应大多数玩家要求,KZ3在瞄准方面做出改进,枪支沉重感完全去除,取而代之的是标准的
的FPS的奔跑和开枪反馈。

I take this to meant that the devs have given in to pressure and changed one
of the main things that I felt made Killzone 2 unique.

作为KZ2特色之一,这项主要的改变,你感觉如何?
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