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[业界] WiiU将支持廉价手柄,人人玩的起!

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发表于 2012-1-12 09:57 | 显示全部楼层 |阅读模式
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The integration of the older remotes and the touch controller goes even further. The existing Wii console is able to keep track of where the old-style Wii remotes are with the help of a “sensor bar” that attaches to the TV set. That’s how the Wii remote can be used to “point” to things on the screen. The new Wii U controller has its own sensor bar, so the Wii U can figure out where a Wii remote is in relation to the controller, not just the TV set.

This sounds complicated, but it enables simple, unexpected forms of game play. For instance, Nintendo showed in a video how the Wii U controller could be placed on the floor for a golf game. The screen of the controller shows a teed-up golf ball. Swinging a Wii remote like a golf club above the controller gets the ball flying.

While the ability to use older remotes will appeal to consumers, supporting multiple remotes could pose a challenge for game developers, who might decide to drop support for older hardware. To make things more complicated, there are two versions of the Wii remote, with differing motion-sensing abilities, and an accessory “Nunchuck” controller.
 楼主| 发表于 2012-1-12 09:58 | 显示全部楼层
华盛顿邮报报道:任天堂已经确认今年内面世的新主机WiiU不会独占平板手柄的使用权。这将意味WiiU将兼容旧式的Wii remote手柄。据估计新型的平板手柄应该接近智能手机或者平板电脑的一半成本,这样必然会造成WiiU整套系统的成本提升,而兼容旧式Wii remote手柄无疑大大减轻了用户的购买成本。
在CES2012内部展示中,演示了一个大高尔夫的游戏,玩家只要将WiiU平板手柄平放在地上,屏幕上显示一个球,然后玩家可以使用旧式的Wii remote手柄充当球杆挥动,来把“球”发出去。不过这也将给游戏开发者带来新的问题,由于Wii remote手柄规格繁多,左右手版、高低精度Plus版,势必在兼容性选择上给第三方开发者带来混乱,所以对于开发者来说放弃支持旧手柄也是可能的。
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