- UID
- 54
- 阅读权限
- 100
- 精华
- 魅力
-
- 信用
-
- 注册时间
- 2007-6-20
- 在线时间
- 小时
- 最后登录
- 1970-1-1
|
To add fuel to the discussion, a Twitter post from Kenichiro Imaizumi, from Kojima Productions, denies that the budget cited for Metal Gear Solid 4 ($60 million), is anywhere close to the real budget
"Recently in the news, it's been written that MGS4's development costs crossed 5 billion [yen], or 7 billion. It didn't cost that much. If it did cost that much, it would have been multiplatform. But, of course, the data can't fit."
5 billion yen is, according to the current exchange, $55 million; 7 billion yen is $78 million.
It's interesting, also, to see that a member of Kojima Productions is saying that the game would have been multiplat if costs had escalated that high. Apparently, costs were low enough that it was justified to keep it exclusive. |
|